我一直在Automator中使用this script,它在全屏和窗口模式之间切换应用程序。我经常使用分屏应用程序(在El Capitan中引入),是否有任何方法可以修改此脚本以启用分屏?我知道没有用于拆分的键盘快捷键,因此这绝对是黑暗中的一枪。

最佳答案

我设法将某些东西拼凑在一起,解决了在this MacScripter post中找到的AppleScript / python东西。它执行以下操作:


从系统事件中拉出打开的应用程序窗口的列表,并允许用户选择一个或两个(用于全屏或分屏)
推出“任务控制”
GUI脚本Dock以找到对我们需要访问的Mission Control中各种窗口按钮和空间的引用
以编程方式拖动按钮来创建新的全屏或分屏空间
单击新创建的空间以将其激活


您也许可以减少所有半秒的延迟时间,但是Mission Control期望人与人之间的互动并懒惰地处理事情。它将错过过快的GUI请求。

(* collect names of open app windows *)
tell application "System Events"
    set windowNames to {}
    set theVisibleProcesses to every process whose visible is true
    repeat with thisProcess in theVisibleProcesses
        set windowNames to windowNames & (name of every window of thisProcess whose role description is "standard window")
    end repeat
end tell

(* choose 1 name for fullscreen, two names for split screen *)
set selectedItems to choose from list windowNames with title "Split It" with prompt "Choose items to add to split view." with multiple selections allowed without empty selection allowed
if selectedItems is false or (count of selectedItems) > 2 then return

set selectedWindow1 to item 1 of selectedItems
if (count of selectedItems) = 2 then
    set selectedWindow2 to item 2 of selectedItems
end if

tell application "Mission Control"
    launch
end tell

(*
The dock has a set of nested UI elements for Mission Control, with the following structure:
    "Mission Control"'s group 1 (the base container)
        group 1, group 2, .... (groups for each desktop)
            buttons for open windows on each desktop
        group "Spaces Bar"
            a single button (the '+' buttan to add a new space)
            a list
                buttons for the desktops and any already-made spaces
*)

tell application "System Events"
    tell process "Dock"'s group "Mission Control"'s group 1
        tell group "Spaces Bar"'s list 1
            set {p, s} to {position, size} of last UI element
            set XTarget to (item 1 of p) + (item 1 of s) + 100
            set YTarget to (item 2 of p) + (item 2 of s) + 100
        end tell
        tell group 1
            set viewButton1 to button selectedWindow1
            set {x, y} to get viewButton1's position
            my mouseDrag(x, y, XTarget, YTarget, 0.5)
        end tell
        tell group "Spaces Bar"'s list 1
            set {p, s} to {position, size} of last UI element
            set XTarget to (item 1 of p) + (item 1 of s) + 10
            set YTarget to (item 2 of p) + (item 2 of s) + 10
        end tell
        try
            tell group 1
                set viewButton2 to button selectedWindow2
                set {x, y} to get viewButton2's position
                my mouseDrag(x, y, XTarget, YTarget, 0.5)
            end tell
        end try
        tell group "Spaces Bar"'s list 1
            delay 0.5
            set lastUI to last UI element
            click lastUI
        end tell
    end tell
end tell

on mouseDrag(xDown, yDown, xUp, yUp, delayTime)
    do shell script "

/usr/bin/python <<END

from Quartz.CoreGraphics import CGEventCreateMouseEvent
from Quartz.CoreGraphics import CGEventCreate
from Quartz.CoreGraphics import CGEventPost
from Quartz.CoreGraphics import kCGEventLeftMouseDown
from Quartz.CoreGraphics import kCGEventLeftMouseUp
from Quartz.CoreGraphics import kCGMouseButtonLeft
from Quartz.CoreGraphics import kCGHIDEventTap
from Quartz.CoreGraphics import kCGEventLeftMouseDragged
from Quartz.CoreGraphics import kCGEventMouseMoved
import time

def mouseEvent(type, posx, posy):
          theEvent = CGEventCreateMouseEvent(None, type, (posx,posy), kCGMouseButtonLeft)
          CGEventPost(kCGHIDEventTap, theEvent)

def mousemove(posx,posy):
          mouseEvent(kCGEventMouseMoved, posx,posy);

def mousedrag(posx,posy):
          mouseEvent(kCGEventLeftMouseDragged, posx, posy);

def mousedown(posxdown,posydown):
          mouseEvent(kCGEventLeftMouseDown, posxdown,posydown);

def mouseup(posxup,posyup):
      mouseEvent(kCGEventLeftMouseUp, posxup,posyup);

ourEvent = CGEventCreate(None);

mousemove(" & xDown & "," & yDown & ");
mousedown(" & xDown & "," & yDown & ");
time.sleep(" & (delayTime as text) & ");
mousedrag(" & xUp & "," & yUp & ");
time.sleep(" & (delayTime as text) & ");
mouseup(" & xUp & "," & yUp & ");

END"
end mouseDrag

关于macos - 使用AppleScript拆分全屏应用程序,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/41003806/

10-12 12:40