因此,我有一个使用模块导出的文件,它具有4个字段,其中一个执行字段需要2个args,本质上是一个函数。它不返回任何内容,而是使用discord.js并运行此message.channel.send('Pong');。我想用玩笑来测试
我如何能:
1-确保以“ Pong”作为参数调用message.channel.send
2-我该如何模拟它以便它实际上不调用它(我只想确保其中的文本像实际的参数是“ Pong”一样,因为由于缺少适当的消息而无法调用它宾语)

我可以访问并执行实际命令,但是不确定如何检查message.channel.send的内容。我无法重建消息对象,因此可能还需要模拟。

我正在使用discord.js,但这并不重要。

我还将不得不测试具有返回功能的函数的命令,那么我应该如何处理它们?

最佳答案

我实际上正在使用Discord.js模拟库,但是在完成此操作之前,您可以这样做:

const Discord = require('discord.js')

// replace this with whatever the execute command is
// e.g. const ping = require('./commands/ping').execute
const ping = async (message, args) => {
  message.channel.send('Pong')
}

// a counter so that all the ids are unique
let count = 0

class Guild extends Discord.Guild {
  constructor(client) {
    super(client, {
      // you don't need all of these but I just put them in to show you all the properties that Discord.js uses
      id: count++,
      name: '',
      icon: null,
      splash: null,
      owner_id: '',
      region: '',
      afk_channel_id: null,
      afk_timeout: 0,
      verification_level: 0,
      default_message_notifications: 0,
      explicit_content_filter: 0,
      roles: [],
      emojis: [],
      features: [],
      mfa_level: 0,
      application_id: null,
      system_channel_id: null
    })
    this.client.guilds.cache.set(this.id, this)
  }
}

class TextChannel extends Discord.TextChannel {
  constructor(guild) {
    super(guild, {
      id: count++,
      type: 0
    })
    this.client.channels.cache.set(this.id, this)
  }

  // you can modify this for other things like attachments and embeds if you need
  send(content) {
    return this.client.actions.MessageCreate.handle({
      id: count++,
      type: 0,
      channel_id: this.id,
      content,
      author: {
        id: 'bot id',
        username: 'bot username',
        discriminator: '1234',
        bot: true
      },
      pinned: false,
      tts: false,
      nonce: '',
      embeds: [],
      attachments: [],
      timestamp: Date.now(),
      edited_timestamp: null,
      mentions: [],
      mention_roles: [],
      mention_everyone: false
    })
  }
}

class Message extends Discord.Message {
  constructor(content, channel, author) {
    super(channel.client, {
      id: count++,
      type: 0,
      channel_id: channel.id,
      content,
      author,
      pinned: false,
      tts: false,
      nonce: '',
      embeds: [],
      attachments: [],
      timestamp: Date.now(),
      edited_timestamp: null,
      mentions: [],
      mention_roles: [],
      mention_everyone: false
    }, channel)
  }
}

const client = new Discord.Client()
const guild = new Guild(client)
const channel = new TextChannel(guild)

// the user that executes the commands
const user = {id: count++, username: 'username', discriminator: '1234'}

describe('ping', () => {
  it('sends Pong', async () => {
    await ping(new Message('ping', channel, user))
    expect(channel.lastMessage.content).toBe('Pong')
  })
})


您还需要将testEnvironment: 'node'放入笑话配置中(请参见this issue)。



编辑

如果需要获取时间戳等信息,也可以使用Discord.SnowflakeUtil.generate()生成ID。

关于javascript - 开玩笑地测试discord bot命令,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/60916450/

10-12 13:05