我正在构建视频播放器,有点卡在音量滑块部分。这是YouTube风格的垂直滑块,这意味着如果滑块位于顶部位置,音量应为100%,如果将滑块拖动至底部位置,则声音应为0。目前,它的作用与我想要的相反:(
向下拖动滑块会使声音更大,而向上拖动则声音会降低。
这是我下面处理音量滑块的代码。
// Sound Controller Settings ······························
soundController = new SoundController();
soundContrColor = soundController.colorChip;
soundContrGray = soundController.grayCover;
soundContrGray.visible = false;
soundController.visible = true;
soundController.buttonMode = true;
soundController.soundSlider.addEventListener(MouseEvent.MOUSE_DOWN, sliderDown);
// SoundController Button Mouse Events ························
public function sliderDown(event:MouseEvent):void
{
soundController.soundSlider.startDrag(false, dragBounds);
soundController.soundSlider.addEventListener(MouseEvent.MOUSE_MOVE, sliderMove);
soundController.soundSlider.addEventListener(MouseEvent.MOUSE_UP, sliderUp);
soundContrGray.visible = true;
}
public function sliderMove(event:MouseEvent):void
{
soundContrGray.height = soundController.soundSlider.y;
userVolume = Math.round(((soundContrGray.y * soundContrGray.height) / 10) - 4);
//userVolume = soundContrGray.height;
setVolume(userVolume);
trace("soundController.mouseY = "+soundController.soundSlider.y);
trace("soundContrColor.height = "+Math.round(soundContrGray.height));
trace("userVolume = "+userVolume+"\r");
event.updateAfterEvent();
}
public function sliderUp(event:MouseEvent):void
{
lastVolPoint = soundContrGray.height;
setVolume(userVolume);
event.updateAfterEvent();
soundController.soundSlider.stopDrag();
soundController.soundSlider.removeEventListener(MouseEvent.MOUSE_MOVE, sliderMove);
soundController.soundSlider.removeEventListener(MouseEvent.MOUSE_UP, sliderUp);
}
当我一直拖动到顶部时,[TRACES]:
soundController.mouseY = 6
soundContrGray.height = 6
userVolume = 0
[TRACES]当我一直向下拖动时:
soundController.mouseY = 56
soundContrGray.height = 56
userVolume = 30
我相信这就是问题所在:
userVolume = Math.round(((soundContrGray.y * soundContrGray.height) / 10) - 4);
(-4)是一个偏移值,因此当您将其一直拖动以将其关闭时,它是0而不是4。
我需要以某种方式扭转这种状况,因此上面的迹线将交换...下降将使userVolume = 4,上升将使其变为30。
预先感谢任何关注此内容的人! :)
最佳答案
我一定想念一些东西,因为它不可能那么简单,对吗?
userVolume = 30-Math.round(((soundContrGray.y * soundContrGray.height) / 10) - 4);