对于jdk底层已经有对Future的实现,用来执行异步操作并且提供相应对结果操作的方法。但是,在netty内部也同样实现了自己的Future,并且继承了jdk中的Future接口,提供了一些额外的方法来针对在netty中相关的异步I/O操作来进行处理。

1、jdk中的Future

  该接口表示的是异步计算的结果,提供若干方法来监测计算是否完成、等待计算完成、获取计算的结果。下面举例其使用方法:

{
  interface ArchiveSearcher { String search(String target); }
  class App {
    ExecutorService executor = ...
    ArchiveSearcher searcher = ...
    void showSearch(final String target)
        throws InterruptedException {
      Future<String> future
        = executor.submit(new Callable<String>() {
          public String call() {
              return searcher.search(target);
          }});
      displayOtherThings(); // do other things while searching
      try {
        displayText(future.get()); // 通过future的get来获取异步计算的结果,该方法会阻塞直到计算完成
      } catch (ExecutionException ex) { cleanup(); return; }
    }
  }}

  上述submit方法也可以被以下替换:

{
  FutureTask<String> future =
    new FutureTask<String>(new Callable<String>() {
      public String call() {
        return searcher.search(target);
    }});
  executor.execute(future);}

2、netty中的Future

public interface Future<V> extends java.util.concurrent.Future<V>

  下面是一些比较重要方法的定义,其中addListener方法非常重要:

(1)cause方法表示如果I/O操作失败,返回异常信息
(2)cancel方法的boolean参数表示是否对已经开始执行的操作进行中断
(3)isSuccess方法表示I/O操作是否已经成功的完成。对于上述jdk中Future申明的isDone方法,只能知道I/O是否结束,有可能是成功完成、被取消、异常中断。netty中Future的此(4)isSuccess方法能够很好的判断出操作是否正真地成功完成
(5)sync方法阻塞直到future完成操作,如果操作失败会重新抛出异常
(6)addListener方法会添加特定的监听器到future,这些监听器会在future isDone返回true的时候立刻被通知。这是netty中很重要的扩展方法,这里用到了观察者模式
(7)addListener方法传入的监听器会实现以下接口,也就是被通知的时候operationComplete方法会被调用:

public interface GenericFutureListener<F extends Future<?>> extends EventListener {

    /**
     * Invoked when the operation associated with the {@link Future} has been completed.
     *
     * @param future  the source {@link Future} which called this callback
     */
    void operationComplete(F future) throws Exception;
}

  为什么future中有get方法来获取异步的结果,这里又扩展了监听器这种方法呢?因为如果使用get,我们会考虑到底在什么时候使用,因为该方法会阻塞后续逻辑代码,如果我们使用监听器,毫无疑问,会更加优雅地在合理的时间来处理我们的逻辑代码。

3、ChannelFuture

  netty中的ChannelFuture继承来netty中的自己的Future

public interface ChannelFuture extends Future<Void>

  ChannelFuture表示Channel中异步I/O操作的结果,在netty中所有的I/O操作都是异步的,I/O的调用会直接返回,可以通过ChannelFuture来获取I/O操作的结果状态。对于多种状态的表示如下:

* <pre>
*                                      +---------------------------+
*                                      | Completed successfully    |
*                                      +---------------------------+
*                                 +---->      isDone() = <b>true</b>      |
* +--------------------------+    |    |   isSuccess() = <b>true</b>      |
* |        Uncompleted       |    |    +===========================+
* +--------------------------+    |    | Completed with failure    |
* |      isDone() = <b>false</b>    |    |    +---------------------------+
* |   isSuccess() = false    |----+---->   isDone() = <b>true</b>         |
* | isCancelled() = false    |    |    | cause() = <b>non-null</b>     |
* |    cause() = null     |    |    +===========================+
* +--------------------------+    |    | Completed by cancellation |
*                                 |    +---------------------------+
*                                 +---->      isDone() = <b>true</b>      |
*                                      | isCancelled() = <b>true</b>      |
*                                      +---------------------------+
* </pre>

  需要注意的是failure和cancellation都会表示操作完成,但是对应的状态是不同的。与Future类似,可以通过添加ChannelFutureListener监听器,当I/O操作完成的时候来通知调用。相比于wait()方式也更推荐这种方式来获取结果状态或者执行后续操作。
此外,不建议在ChannelHandler中调用await(),因为ChannelHandler中事件驱动的方法被一个I/O线程调用,可能一直不回完成,那么await()也可能被I/O线程调用,同样会一直block,因此会产生死锁。例如:

//永远不要这样做
 * // BAD - NEVER DO THIS
 * public void channelRead({@link ChannelHandlerContext} ctx, Object msg) {
 *     {@link ChannelFuture} future = ctx.channel().close();
 *     future.awaitUninterruptibly();
 *     // Perform post-closure operation
 *     // ...
 * }

 //而应该这样做:
 * // GOOD
 * public void channelRead({@link ChannelHandlerContext} ctx, Object msg) {
 *     {@link ChannelFuture} future = ctx.channel().close();
 *     future.addListener(new {@link ChannelFutureListener}() {
 *         public void operationComplete({@link ChannelFuture} future) {
 *             // Perform post-closure operation
 *             // ...
 *         }
 *     });
 * }

  对于I/O超时和await()超时的区别:

//永远不要这样做
 * // BAD - NEVER DO THIS
 * {@link Bootstrap} b = ...;
 * {@link ChannelFuture} f = b.connect(...);
 * f.awaitUninterruptibly(10, TimeUnit.SECONDS);
 * if (f.isCancelled()) {
 *     // Connection attempt cancelled by user
 * } else if (!f.isSuccess()) {
 *     // You might get a NullPointerException here because the future
 *     // might not be completed yet.
 *     f.cause().printStackTrace();
 * } else {
 *     // Connection established successfully
 * }
//当awaitUninterruptibly也就是await超时之后,ChannelFuture对应的连接是可能没有完成,那么执行后续的操作就会异常

 //而应该这样做
 * // GOOD
 * {@link Bootstrap} b = ...;
 * // Configure the connect timeout option.
 * <b>b.option({@link ChannelOption}.CONNECT_TIMEOUT_MILLIS, 10000);</b>
 * {@link ChannelFuture} f = b.connect(...);
 * f.awaitUninterruptibly();
 *
 * // Now we are sure the future is completed.
 * assert f.isDone();
 *
 * if (f.isCancelled()) {
 *     // Connection attempt cancelled by user
 * } else if (!f.isSuccess()) {
 *     f.cause().printStackTrace();
 * } else {
 *     // Connection established successfully
 * }

  ChannelFuture中需要注意的是添加了channel方法来获取Channel:

 /**
     * Returns a channel where the I/O operation associated with this
     * future takes place.
     */
    Channel channel();

  JDK所提供的Future只能通过手工方式检查执行结果,而这个操作是会阻塞的;Netty则对ChannelFuture进行来增强,通过ChannelFutureListener以回调的方式来获取执行结果,去除来手工检查阻塞的操作。需要注意的是ChannelFutureListener的operationComplete方法是由I/O线程执行的,因此要注意的是不要在这里执行耗时操作,否则需要通过另外的线程或线程池来执行

4、ChannelPromise

  ChannelPromise是一种可写的特殊ChannelFuture

public interface ChannelPromise extends ChannelFuture, Promise<Void>

  对于Promise:

public interface Promise<V> extends Future<V>

  定义了可以标识Future成功或者失败的方法,并且每一个Future只能够被标识一次,如果成功将会去通知之前所定义的listeners

  /**
     * Marks this future as a success and notifies all
     * listeners.
     *
     * If it is success or failed already it will throw an {@link IllegalStateException}.
     */
    Promise<V> setSuccess(V result);

    /**
     * Marks this future as a success and notifies all
     * listeners.
     *
     * @return {@code true} if and only if successfully marked this future as
     *         a success. Otherwise {@code false} because this future is
     *         already marked as either a success or a failure.
     */
    boolean trySuccess(V result);

    /**
     * Marks this future as a failure and notifies all
     * listeners.
     *
     * If it is success or failed already it will throw an {@link IllegalStateException}.
     */
    Promise<V> setFailure(Throwable cause);

    /**
     * Marks this future as a failure and notifies all
     * listeners.
     *
     * @return {@code true} if and only if successfully marked this future as
     *         a failure. Otherwise {@code false} because this future is
     *         already marked as either a success or a failure.
     */
    boolean tryFailure(Throwable cause);

    /**
     * Make this future impossible to cancel.
     *
     * @return {@code true} if and only if successfully marked this future as uncancellable or it is already done
     *         without being cancelled.  {@code false} if this future has been cancelled already.
     */
    boolean setUncancellable();

  在DefaultChannelPromise默认实现中,当表示为成功时会通知相应listeners

@Override
    public ChannelPromise setSuccess(Void result) {
        super.setSuccess(result);
        return this;
    }

  在setSuccess方法中:

private void notifyListenersNow() {
        ...
        for (;;) {
            if (listeners instanceof DefaultFutureListeners) {
                notifyListeners0((DefaultFutureListeners) listeners);
            } else {
                notifyListener0(this, (GenericFutureListener<?>) listeners);
            }
            synchronized (this) {
                if (this.listeners == null) {
                    // Nothing can throw from within this method, so setting notifyingListeners back to false does not
                    // need to be in a finally block.
                    notifyingListeners = false;
                    return;
                }
                listeners = this.listeners;
                this.listeners = null;
            }
        }
    }

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版权声明:本文为CSDN博主「BigMan-Hui」的原创文章,遵循 CC 4.0 BY-SA 版权协议,转载请附上原文出处链接及本声明。
原文链接:https://blog.csdn.net/u011262847/article/details/78208583

12-18 01:06