本文实例讲述了Android编程实现悬浮窗获取并显示当前内存使用量的方法。分享给大家供大家参考,具体如下:

运行效果:

其中:

这一块就是悬浮窗,可以随意拖动,动态显示当前内存使用量。

下面看一下代码是如何实现的:

悬浮窗的实现是用了一个service,为什么要用service呢?了解service特点的大体就会明白。下面看一下:

public class FloatService extends Service {
  WindowManager wm = null;
  WindowManager.LayoutParams wmParams = null;
  View view;
  private float mTouchStartX;
  private float mTouchStartY;
  private float x;
  private float y;
  int state;
  TextView tx1;
  TextView tx;
  ImageView iv;
  private float StartX;
  private float StartY;
  int delaytime=1000;
  @Override
  public void onCreate() {
    Log.d("FloatService", "onCreate");
    super.onCreate();
    view = LayoutInflater.from(this).inflate(R.layout.floating, null);
    tx = (TextView) view.findViewById(R.id.memunused);
    tx1 = (TextView) view.findViewById(R.id.memtotal);
    tx.setText("" + memInfo.getmem_UNUSED(this) + "KB");
    tx1.setText("" + memInfo.getmem_TOLAL() + "KB");
    iv = (ImageView) view.findViewById(R.id.img2);
    iv.setVisibility(View.GONE);
    createView();
    handler.postDelayed(task, delaytime);
  }
  private void createView() {
    // 获取WindowManager
    wm = (WindowManager) getApplicationContext().getSystemService("window");
    // 设置LayoutParams(全局变量)相关参数
    wmParams = new WindowManager.LayoutParams();
    wmParams.type = 2002;
    wmParams.flags |= 8;
    wmParams.gravity = Gravity.LEFT | Gravity.TOP; // 调整悬浮窗口至左上角
    // 以屏幕左上角为原点,设置x、y初始值
    wmParams.x = 0;
    wmParams.y = 0;
    // 设置悬浮窗口长宽数据
    wmParams.width = WindowManager.LayoutParams.WRAP_CONTENT;
    wmParams.height = WindowManager.LayoutParams.WRAP_CONTENT;
    wmParams.format = 1;
    wm.addView(view, wmParams);
    view.setOnTouchListener(new OnTouchListener() {
      public boolean onTouch(View v, MotionEvent event) {
        // 获取相对屏幕的坐标,即以屏幕左上角为原点
        x = event.getRawX();
        y = event.getRawY() - 25; // 25是系统状态栏的高度
        Log.i("currP", "currX" + x + "====currY" + y);// 调试信息
        switch (event.getAction()) {
        case MotionEvent.ACTION_DOWN:
          state = MotionEvent.ACTION_DOWN;
          StartX = x;
          StartY = y;
          // 获取相对View的坐标,即以此View左上角为原点
          mTouchStartX = event.getX();
          mTouchStartY = event.getY();
          Log.i("startP", "startX" + mTouchStartX + "====startY"
              + mTouchStartY);// 调试信息
          break;
        case MotionEvent.ACTION_MOVE:
          state = MotionEvent.ACTION_MOVE;
          updateViewPosition();
          break;
        case MotionEvent.ACTION_UP:
          state = MotionEvent.ACTION_UP;
          updateViewPosition();
          showImg();
          mTouchStartX = mTouchStartY = 0;
          break;
        }
        return true;
      }
    });
    iv.setOnClickListener(new OnClickListener() {
      @Override
      public void onClick(View v) {
        // TODO Auto-generated method stub
        Intent serviceStop = new Intent();
        serviceStop.setClass(FloatService.this, FloatService.class);
        stopService(serviceStop);
      }
    });
  }
  public void showImg() {
    if (Math.abs(x - StartX) < 1.5 && Math.abs(y - StartY) < 1.5
        && !iv.isShown()) {
      iv.setVisibility(View.VISIBLE);
    } else if (iv.isShown()) {
      iv.setVisibility(View.GONE);
    }
  }
  private Handler handler = new Handler();
  private Runnable task = new Runnable() {
    public void run() {
      // TODO Auto-generated method stub
      dataRefresh();
      handler.postDelayed(this, delaytime);
      wm.updateViewLayout(view, wmParams);
    }
  };
  public void dataRefresh() {
    tx.setText("" + memInfo.getmem_UNUSED(this) + "KB");
    tx1.setText("" + memInfo.getmem_TOLAL() + "KB");
  }
  private void updateViewPosition() {
    // 更新浮动窗口位置参数
    wmParams.x = (int) (x - mTouchStartX);
    wmParams.y = (int) (y - mTouchStartY);
    wm.updateViewLayout(view, wmParams);
  }
  @Override
  public void onStart(Intent intent, int startId) {
    Log.d("FloatService", "onStart");
    setForeground(true);
    super.onStart(intent, startId);
  }
  @Override
  public void onDestroy() {
    handler.removeCallbacks(task);
    Log.d("FloatService", "onDestroy");
    wm.removeView(view);
    super.onDestroy();
  }
  @Override
  public IBinder onBind(Intent intent) {
    return null;
  }
}

其主要功能部分在creatView方法里:

private void createView() {
    // 获取WindowManager
    wm = (WindowManager) getApplicationContext().getSystemService("window");
    // 设置LayoutParams(全局变量)相关参数
    wmParams = new WindowManager.LayoutParams();
    wmParams.type = 2002;
    wmParams.flags |= 8;
    wmParams.gravity = Gravity.LEFT | Gravity.TOP; // 调整悬浮窗口至左上角
    // 以屏幕左上角为原点,设置x、y初始值
    wmParams.x = 0;
    wmParams.y = 0;
    // 设置悬浮窗口长宽数据
    wmParams.width = WindowManager.LayoutParams.WRAP_CONTENT;
    wmParams.height = WindowManager.LayoutParams.WRAP_CONTENT;
    wmParams.format = 1;
    wm.addView(view, wmParams);
    view.setOnTouchListener(new OnTouchListener() {
      public boolean onTouch(View v, MotionEvent event) {
        // 获取相对屏幕的坐标,即以屏幕左上角为原点
        x = event.getRawX();
        y = event.getRawY() - 25; // 25是系统状态栏的高度
        Log.i("currP", "currX" + x + "====currY" + y);// 调试信息
        switch (event.getAction()) {
        case MotionEvent.ACTION_DOWN:
          state = MotionEvent.ACTION_DOWN;
          StartX = x;
          StartY = y;
          // 获取相对View的坐标,即以此View左上角为原点
          mTouchStartX = event.getX();
          mTouchStartY = event.getY();
          Log.i("startP", "startX" + mTouchStartX + "====startY"
              + mTouchStartY);// 调试信息
          break;
        case MotionEvent.ACTION_MOVE:
          state = MotionEvent.ACTION_MOVE;
          updateViewPosition();
          break;
        case MotionEvent.ACTION_UP:
          state = MotionEvent.ACTION_UP;
          updateViewPosition();
          showImg();
          mTouchStartX = mTouchStartY = 0;
          break;
        }
        return true;
      }
    });
    iv.setOnClickListener(new OnClickListener() {
      @Override
      public void onClick(View v) {
        // TODO Auto-generated method stub
        Intent serviceStop = new Intent();
        serviceStop.setClass(FloatService.this, FloatService.class);
        stopService(serviceStop);
      }
    });
}

首先,代码里面用到了 WindowManager借口,整 个Android的窗口机制是基于一个叫做 WindowManager,这个接口可以添加view到屏幕,也可以从屏幕删除view。它面向的对象一端是屏幕,另一端就是View,直接忽略我们以 前的Activity或者Dialog之类的东东。其实我们的Activity或者Diolog底层的实现也是通过WindowManager,这个 WindowManager是全局的,整个系统就是这个唯一的东东。它是显示View的最底层了。(该段文字来自网络)其方法很简单,基本用到的就三个addViewremoveViewupdateViewLayout。另:在设置View高度和宽度的时候一 个错误,即在View的构造函数中获取getWidth()getHeight(),当一个view对象创建时,android并不知道其大小,所以 getWidth()getHeight()返回的结果是0,真正大小是在计算布局时才会计算,所以会发现一个有趣的事,即在onDraw()却能取得长宽的原因。使用一下方法即可:

width = activity.getWindowManager().getDefaultDisplay().getWidth();
height = activity.getWindowManager().getDefaultDisplay().getHeight();

下面是LayoutParams,设置他的属性:

在这里是设置成了所有应用程序之上,状态栏之下的形式,当移动的时候,会调用case MotionEvent.ACTION_MOVE:

下面的代码主要是:

private void updateViewPosition() {
    // 更新浮动窗口位置参数
    wmParams.x = (int) (x - mTouchStartX);
    wmParams.y = (int) (y - mTouchStartY);
    wm.updateViewLayout(view, wmParams);
}

从新设置浮动栏的位置参数。这样就实现了拖动的功能。其内存数据是如何获取及及时更新的呢?

我们注意到了handler

handler.postDelayed(task, delaytime);
private Runnable task = new Runnable() {
    public void run() {
      // TODO Auto-generated method stub
      dataRefresh();
      handler.postDelayed(this, delaytime);
      wm.updateViewLayout(view, wmParams);
    }
};

我们找到dataRefresh方法,delaytime是设置的1000,也就是每一秒钟更新一次数据。

public void dataRefresh() {
    tx.setText("" + memInfo.getmem_UNUSED(this) + "KB");
    tx1.setText("" + memInfo.getmem_TOLAL() + "KB");
}

最后,看下memInfo的定义:

public class memInfo {
  public static long getmem_UNUSED(Context mContext) {
    long MEM_UNUSED;
    ActivityManager am = (ActivityManager) mContext
        .getSystemService(Context.ACTIVITY_SERVICE);
    ActivityManager.MemoryInfo mi = new ActivityManager.MemoryInfo();
    am.getMemoryInfo(mi);
    MEM_UNUSED = mi.availMem / 1024;
    return MEM_UNUSED;
  }
  public static long getmem_TOLAL() {
    long mTotal;
    // 系统内存
    String path = "/proc/meminfo";
    // 存储器内容
    String content = null;
    BufferedReader br = null;
    try {
      br = new BufferedReader(new FileReader(path), 8);
      String line;
      if ((line = br.readLine()) != null) {
        // 采集内存信息
        content = line;
      }
    } catch (FileNotFoundException e) {
      e.printStackTrace();
    } catch (IOException e) {
      e.printStackTrace();
    } finally {
      if (br != null) {
        try {
          br.close();
        } catch (IOException e) {
          e.printStackTrace();
        }
      }
    }
    // beginIndex
    int begin = content.indexOf(':');
    // endIndex
    int end = content.indexOf('k');
    // 采集数量的内存
    content = content.substring(begin + 1, end).trim();
    // 转换为Int型
    mTotal = Integer.parseInt(content);
    return mTotal;
  }
}

里面只定义了两个方法,获取总内存和使用内存。

更多关于Android相关内容感兴趣的读者可查看本站专题:《Android窗口相关操作技巧总结》、《Android开发入门与进阶教程》、《Android调试技巧与常见问题解决方法汇总》、《Android基本组件用法总结》、《Android视图View技巧总结》、《Android布局layout技巧总结》及《Android控件用法总结

希望本文所述对大家Android程序设计有所帮助。

02-06 17:31