问题描述
我特林连接我的游戏与谷歌玩游戏。
我的code:
I'm tring to connect my game with Google Play Games. My code:
GamesClient mGamesClient;
//...
mGamesClient = new GamesClient(null, null, null, null, null, null, 0, null);
Log.i("MyLog", "connecting");
try{
mGamesClient.connect();
Log.i("MyLog", Boolean.toString(mGamesClient.isConnected()));
Log.i("MyLog", mGamesClient.getCurrentAccountName());
}
catch (Exception e){
Log.i("MyLog", e.toString());
}
不过,这是行不通的。
But it doesn't work.
致命异常:主要java.lang.NoClassDefFoundError的:
在com.google.android.gms.games.GamesClient
com.mharezlakmh.myappp.MainActivity.onStart(MainActivity.java:85)在
android.app.Instrumentation.callActivityOnStart(Instrumentation.java:1163)
在android.app.Activity.performStart(Activity.java:5018)在
android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2153)
在
android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2215)
在android.app.ActivityThread.access $ 600(ActivityThread.java:144)
在
android.app.ActivityThread $ H.handleMessage(ActivityThread.java:1210)
在android.os.Handler.dispatchMessage(Handler.java:99)在
android.os.Looper.loop(Looper.java:137)在
android.app.ActivityThread.main(ActivityThread.java:4936)在
java.lang.reflect.Method.invokeNative(本机方法)的
java.lang.reflect.Method.invoke(Method.java:511)在
com.android.internal.os.ZygoteInit $ MethodAndArgsCaller.run(ZygoteInit.java:791)
在com.android.internal.os.ZygoteInit.main(ZygoteInit.java:558)在
dalvik.system.NativeStart.main(本机方法)
什么是错的?
我想我应该用constuructor:
I think I should use constuructor:
mGamesClient = new GamesClient(...);
但随着文档创建构造函数不起作用。
But constructor created with documentation doesn't work.
推荐答案
您不应该直接构造GamesClient物件。相反,如果使用GamesClient.Builder构造它。
You should not construct the GamesClient object directly. Instead, construct it using GamesClient.Builder.
GamesClient client = GamesClient.Builder(this, this, this).create();
这篇关于创建GamesClient物件的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!