一、参数标记

/*
* once: 确保回调列表仅只fire一次
* unique: 在执行add操作中,确保回调列表中不存在重复的回调
* stopOnFalse: 当执行回调返回值为false,则终止回调队列的执行
* momery: 记录上一次fire时的参数,并在add中传递给fire和执行fire,执行时firingIndex为上一次fire时的firingLength
*/

二、源码解读分析

var optionsCache = {},
// Used for splitting on whitespace
core_rnotwhite = /\S+/g; // Convert String-formatted options into Object-formatted ones and store in cache
function createOptions( options ) {
// 多个变量指向同一对象(或数组)引用时,其中一个变量修改了被引用对象的内部结构,其他引用变量也会表现出来
var object = optionsCache[ options ] = {};
jQuery.each( options.match( core_rnotwhite ) || [], function( _, flag ) {
object[ flag ] = true; // optionsCache[ options ][ flag ] = true;
});
return object;
} jQuery.Callbacks = function( options ) { // Convert options from String-formatted to Object-formatted if needed
// (we check in cache first)
options = typeof options === "string" ?
// 缓存所有的参数标志,当再次传递已传递过的参数标志,则使用缓存值optionsCache[ options ]
( optionsCache[ options ] || createOptions( options ) ) : // 说明也可以这样$.Callbacks({once:true, memory:true})使用
jQuery.extend( {}, options ); var // Flag to know if list is currently firing
firing,
// Last fire value (for non-forgettable lists)
memory,
// Flag to know if list was already fired
fired,
// End of the loop when firing
firingLength,
// Index of currently firing callback (modified by remove if needed)
firingIndex,
// First callback to fire (used internally by add and fireWith)
firingStart,
// Actual callback list
list = [],
// Stack of fire calls for repeatable lists
stack = !options.once && [], // Fire callbacks
// data为fireWith内部整理的args数组
fire = function( data ) {
memory = options.memory && data;
fired = true; // 处理在add中,options.memory = true;的情况
firingIndex = firingStart || 0;
firingStart = 0; firingLength = list.length;
firing = true;
for ( ; list && firingIndex < firingLength; firingIndex++ ) {
// 正在执行的回调返回值为false 且 options.stopOnFalse为true,则终止回调队列的执行
if ( list[ firingIndex ].apply( data[ 0 ], data[ 1 ] ) === false && options.stopOnFalse ) {
memory = false; // To prevent further calls using add
break;
}
}
firing = false;
if ( list ) {
// 处理正在执行的回调中执行fireWith的操作;
if ( stack ) {
if ( stack.length ) {
fire( stack.shift() );
}
}
// 上一分支状态为回调执行过,且可以执行多次
// 此时 options.once = true; 这里将list设置为[],只是确保下次执行fire时,无回调执行
// 但是如果 options.memory = true; 仍然会执行add中的fire操作,因为此时回调列表中已有回调
else if ( memory ) {
list = [];
}
else {
self.disable();
}
}
},
// Actual Callbacks object
self = {
// Add a callback or a collection of callbacks to the list
add: function() {
if ( list ) {
// First, we save the current length
var start = list.length;
(function add( args ) {
jQuery.each( args, function( _, arg ) {
var type = jQuery.type( arg );
if ( type === "function" ) {
// 回调不唯一 或 唯一且不存在,则push
if ( !options.unique || !self.has( arg ) ) {
list.push( arg );
}
}
// 递归检查
else if ( arg && arg.length && type !== "string" ) {
// Inspect recursively
add( arg );
}
});
})( arguments );
// Do we need to add the callbacks to the
// current firing batch?
// 正在执行的回调执行了add操作,则更新firingLength
if ( firing ) {
firingLength = list.length; // With memory, if we're not firing then
// we should call right away
// 如果options.memory为true,则再次执行fire,且参数相同,fire中的firingIndex为此时的firingStart
}
else if ( memory ) {
firingStart = start;
fire( memory );
}
}
return this;
},
// Remove a callback from the list
remove: function() {
if ( list ) {
jQuery.each( arguments, function( _, arg ) {
var index;
while( ( index = jQuery.inArray( arg, list, index ) ) > -1 ) {
// 查找到所对应的索引,则移除索引项
list.splice( index, 1 ); // Handle firing indexes
// 正在执行的回调执行了remvoe操作,则更新firingLength和firingIndex的值
if ( firing ) {
if ( index <= firingLength ) {
firingLength--;
}
if ( index <= firingIndex ) {
firingIndex--;
}
}
}
});
}
return this;
},
// Check if a given callback is in the list.
// If no argument is given, return whether or not list has callbacks attached.
has: function( fn ) {
return fn ? jQuery.inArray( fn, list ) > -1 : !!( list && list.length );
},
// Remove all callbacks from the list
empty: function() {
list = [];
return this;
},
// Have the list do nothing anymore
// 禁用add,remove,fire主要方法的工作
disable: function() {
list = stack = memory = undefined;
return this;
},
// Is it disabled?
disabled: function() {
return !list;
},
// Lock the list in its current state
lock: function() {
// 如果回调执行过,则将阻止self.fire操作
// 但如果 options.memory = true,则仍然会执行fire操作
stack = undefined; // 回调未执行,则禁用
if ( !memory ) {
self.disable();
}
return this;
},
// Is it locked?
locked: function() {
return !stack;
},
// Call all callbacks with the given context and arguments
fireWith: function( context, args ) {
args = args || [];
args = [ context, args.slice ? args.slice() : args ]; // 回调未执行 或 已执行且可以执行多次
if ( list && ( !fired || stack ) ) { // 正在执行的回调函数执行了fireWith操作( 暗指回调列表已执行过,且可以执行多次,stack = []; )
// 该函数需要条件执行,或有移除该函数的操作,否则陷入死循环,详见例2
if ( firing ) {
stack.push( args );
}
// 正在执行的回调函数没有执行fireWith操作
else {
fire( args );
}
}
return this;
},
// Call all the callbacks with the given arguments
fire: function() {
self.fireWith( this, arguments );
return this;
},
// To know if the callbacks have already been called at least once
fired: function() {
return !!fired;
}
};
return self;
};

三、示例

例1:

jQuery.Callbacks 源码解读二-LMLPHPjQuery.Callbacks 源码解读二-LMLPHP

$(function(){
// 定义三个将要增加到回调列表的回调函数fn1,fn2,fn3
function fn1(arg){
console.log( 'fn1 says:' + arg );
// 在fn1中执行Callbacks.add操作,此时Callbacks函数内部的firingLength将会得到更新
$callbacks.add(fn2);
}
function fn2(arg){
console.log( 'fn2 says:' + arg );
}
function fn3(arg){
console.log( 'fn3 says:' + arg );
} // Callbacks传递了memory
// 也可以这样使用$.Callbacks({ memory: true });
var $callbacks = $.Callbacks('memory'); // 将fn1增加到回调列表中,因为在fn1中有执行了add(fn2)操作,因此回调列表中的回调为fn1,fn2
$callbacks.add(fn1); // output: fn1 says:foo
// output: fn2 says:foo
$callbacks.fire('foo'); // 将之前fire的参数传递给最近增加的回调fn3,并执行fn3
// output: fn3 says:foo
$callbacks.add(fn3); // 再执行一次fire,注意此时回调列表中的回调一次是fn1,fn2,fn3,fn2
// output: fn1 says:baz
// output: fn2 says:baz
// output: fn3 says:baz
// output: fn2 says:baz
// 如果期望回调列表中只有fn1,fn2,fn3,只需在Callbacks函数中传入unique
$callbacks.fire('baz');
});

例2

jQuery.Callbacks 源码解读二-LMLPHPjQuery.Callbacks 源码解读二-LMLPHP

$(function(){
function fn1(arg){
console.log( 'fn1 says:' + arg );
}
function fn2(arg){
console.log( 'fn2 says:' + arg );
$callbacks.fireWith(window, ['yjh']); // 一定要执行这一步,否则将会陷入死循环
$callbacks.remove(fn2);
} var $callbacks = $.Callbacks();
$callbacks.add(fn1); // output: fn1 says:foo
$callbacks.fire('foo'); $callbacks.add(fn2);
// output: fn1 says:baz
// output: fn2 says:baz
// output: fn1 says:yjh
$callbacks.fire('baz');
});

PS:

此前写过一篇关于jQuery.Callbacks源码分析的随笔,理解不透彻,今天又重新翻阅了一下,记录一下自己的源码阅读,相比之前,感觉好多了。

阅读前,可以先看API,弄清楚四个参数标志,'once', 'memory', 'unique', 'stopOnFalse', 简单的执行add, fire操作,然后再看源码;

阅读顺序:

1、先阅读var声明的变量,fire函数的前半部分,self对象中的add, remove函数,有些难以理解暂时往下看;

2、然后阅读self对象中的fire,fireWith,最后再来阅读fire函数,弄清楚后再看其他self对象中的方法。

转载请注明出处:博客园华子yjh

04-02 21:47