使用策略梯度解决离散action space问题。

一、导入包,定义hyper parameter

import gym
import tensorflow as tf
import numpy as np
from collections import deque #################hyper parameters################、
#discount factor
GAMMA = 0.95
LEARNING_RATE = 0.01

二、PolicyGradient Agent的构造函数:

1、设置问题的状态空间维度,动作空间维度;

2、序列采样的存储结构;

3、调用创建用于策略函数近似的神经网络的函数,tensorflow的session;初始或神经网络的weights和bias。

def __init__(self, env):
#self.time_step = 0
#state dimension
self.state_dim = env.observation_space.shape[0]
#action dimension
self.action_dim = env.action_space.n
#sample list
self.ep_obs, self.ep_as, self.ep_rs = [],[],[]
#create policy network
self.create_softmax_network() self.session = tf.InteractiveSession()
self.session.run(tf.global_variables_initializer())

三、创建神经网络:

这里使用交叉熵误差函数,使用神经网络计算损失函数的梯度。softmax输出层输出每个动作的概率。

tf.nn.sparse_softmax_cross_entropy_with_logits函数先对 logits 进行 softmax 处理得到归一化的概率,将lables向量进行one-hot处理,然后求logits和labels的交叉熵:

强化学习_PolicyGradient(策略梯度)_代码解析-LMLPHP

其中强化学习_PolicyGradient(策略梯度)_代码解析-LMLPHP为label中的第i个值,强化学习_PolicyGradient(策略梯度)_代码解析-LMLPHP为经softmax归一化输出的vector中的对应分量,由此可以看出,当分类越准确时,强化学习_PolicyGradient(策略梯度)_代码解析-LMLPHP所对应的分量就会越接近于1,从而强化学习_PolicyGradient(策略梯度)_代码解析-LMLPHP的值也就会越小。

因此,在这里可以得到很好的理解(我自己的理解):当在time-step-i时刻,策略网络输出概率向量若与采样到的time-step-i时刻的动作越相似,那么交叉熵会越小。最小化这个交叉熵误差也就能够使策略网络的决策越接近我们采样的动作。最后用交叉熵乘上对应time-step的reward,就将reward的大小引入损失函数,entropy*reward越大,神经网络调整参数时计算得到的梯度就会越偏向该方向。

    def create_softmax_network(self):
W1 = self.weight_variable([self.state_dim, 20])
b1 = self.bias_variable([20])
W2 = self.weight_variable([20, self.action_dim])
b2 = self.bias_variable([self.action_dim]) #input layer
self.state_input = tf.placeholder(tf.float32, [None, self.state_dim])
self.tf_acts = tf.placeholder(tf.int32, [None, ], name='actions_num')
self.tf_vt = tf.placeholder(tf.float32, [None, ], name="actions_value")
#hidden layer
h_layer = tf.nn.relu(tf.matmul(self.state_input,W1) + b1)
#softmax layer
self.softmax_input = tf.matmul(h_layer, W2) + b2
#softmax output
self.all_act_prob = tf.nn.softmax(self.softmax_input, name='act_prob')
#cross entropy loss function
self.neg_log_prob = tf.nn.sparse_softmax_cross_entropy_with_logits(logits=self.softmax_input,labels=self.tf_acts)
self.loss = tf.reduce_mean(self.neg_log_prob * self.tf_vt) # reward guided loss
self.train_op = tf.train.AdamOptimizer(LEARNING_RATE).minimize(self.loss) def weight_variable(self, shape):
initial = tf.truncated_normal(shape) #truncated normal distribution
return tf.Variable(initial) def bias_variable(self, shape):
initial = tf.constant(0.01, shape=shape)
return tf.Variable(initial)

四、序列采样:

def store_transition(self, s, a, r):
self.ep_obs.append(s)
self.ep_as.append(a)
self.ep_rs.append(r)

五、模型学习:

通过蒙特卡洛完整序列采样,对神经网络进行调整。

def learn(self):
#evaluate the value of all states in present episode
discounted_ep_rs = np.zeros_like(self.ep_rs)
running_add = 0
for t in reversed(range(0, len(self.ep_rs))):
running_add = running_add * GAMMA + self.ep_rs[t]
discounted_ep_rs[t] = running_add
#normalization
discounted_ep_rs -= np.mean(discounted_ep_rs)
discounted_ep_rs /= np.std(discounted_ep_rs) # train on episode
self.session.run(self.train_op, feed_dict={
self.state_input: np.vstack(self.ep_obs),
self.tf_acts: np.array(self.ep_as),
self.tf_vt: discounted_ep_rs,
}) self.ep_obs, self.ep_as, self.ep_rs = [], [], [] # empty episode data

六、训练:

# Hyper Parameters
ENV_NAME = 'CartPole-v0'
EPISODE = 3000 # Episode limitation
STEP = 3000 # Step limitation in an episode
TEST = 10 # The number of experiment test every 100 episode def main():
# initialize OpenAI Gym env and dqn agent
env = gym.make(ENV_NAME)
agent = Policy_Gradient(env) for episode in range(EPISODE):
# initialize task
state = env.reset()
# Train
for step in range(STEP):
action = agent.choose_action(state) # e-greedy action for train
#take action
next_state,reward,done,_ = env.step(action)
#sample
agent.store_transition(state, action, reward)
state = next_state
if done:
#print("stick for ",step, " steps")
#model learning after a complete sample
agent.learn()
break # Test every 100 episodes
if episode % 100 == 0:
total_reward = 0
for i in range(TEST):
state = env.reset()
for j in range(STEP):
env.render()
action = agent.choose_action(state) # direct action for test
state,reward,done,_ = env.step(action)
total_reward += reward
if done:
break
ave_reward = total_reward/TEST
print ('episode: ',episode,'Evaluation Average Reward:',ave_reward) if __name__ == '__main__':
main()

reference:

https://www.cnblogs.com/pinard/p/10137696.html

https://github.com/ljpzzz/machinelearning/blob/master/reinforcement-learning/policy_gradient.py

05-26 11:12